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The easiest way to actually
hang out with your people

An analog card game that's a shortcut back to the people in front of you.

No app. No board. No rules. No figuring it out.

Just draw → talk → play

10 cards · Limited to 50 decks · Ships this month(ish)

You're not missing out on someone else's life. You're missing yours.

5 Minutes

One Card

An instant reset.

A better moment than whatever was on the screen.

"Want to pull one?"

One card= one real moment of presence. That’s the fix.

You don't need a game night. You don't need a plan.

Just pull one card at dinner, on a drive, before bed. Or play all ten. It scales to real life.

No rules to memorize. No setup. Just rhythm- draw a card and see what unfolds.

See what happens when you're really here.

15 Minutes

A few cards.

A short but meaningful hang. Enough to actually see each other.

"Let's try a few."

45+ Minutes

Full sampler run

A deeper slow-down. The kind of hang you'll remember.

"Let's play all ten."

WHAT'S IN THE DECK

Two kinds of cards. Infinite moments.

Some make you share. Some make you play. Then come the Glitches.

Every card is built to make someone play, share, or wonder - and the same card hits differently depending on who's holding it.

A seven-year-old acts it out.

A parent says something they forgot they knew.

A teenager surprises everyone, including themselves.
Some cards are silly. Some are deep. Most are both. The sidebars they spark- the stories, the references, the "wait, what's a CD?" moments- those aren't interruptions. They're the whole point.

Play

SIGNAL CARDS

= The Main Feed

Share

Wonder

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GLITCH CARDS

= The curveball

The curveball. A weird constraint. A role you didn't ask for. A social twist that makes everyone a little uncomfortable -  in the best way.

Most games give you safe prompts. We built something different: productive discomfort. The kind that makes you fumble, laugh, and realize that everyone at the table is just figuring it out together. Glitch cards teach you something no app can — that it's OK to be awkward, and the people around you have your back.

Disrupt

Surprise

Ground

Open the deck.

No board. No setup.

No 20-page rulebook.

Three steps. Zero Friction.

01

HOW IT WORKS

Read the first card loud.

Everyone responds. Go clockwise or don't. It's your fire.

02

Keep going until it feels right.

You stop when the moment's done or your kid is trying to crack your safe to get their tablet out, not when the deck runs out.

03

"We didn't plan to play for an hour. We just kept going."

— Real certified human

Harriet "I captchad ya" McClaren

SIGNAL SAMPLER · BETA V1.0

10 Cards. 10 Better Moments. $10.

This is our very first deck- raw, real, and limited. You're not just buying a game. You're helping us build it. Your feedback shapes what comes next.

10

$10

50

6+

CARDS

FLAT

DECKS ONLY

AGES

Includes cards + insert + feedback link

FREQUENTLY ASKED QUESTIONS

What ages is this for?

If they're 5 or 6 and can hold a conversation (or have a teammate to help), they're in! From there- everyone at the table. That's the point.

The same card hits differently for a kid, a parent, a teenager, a grandparent. And when something sparks a reference your kid doesn't get? That's not a problem — that's the moment. The best parts of this game happen in the tangents.

Intergenerational by design.

What does it feel like?

We are connected more than ever—
and yet hanging out and conversation is becoming a lost art. No Signal is like a campfire for the digital age. Radically simple to start. Surprisingly deep once you’re in it

How long does it take?

As little as 2 minutes (one card at dinner) or as long as you want. Most sessions run 15–30 minutes. 

How do I play this?

📵 Try setting your phone aside.  
⏳ Or even better: set a timer for 1 hour.

Think of this as a doorway you can step through. Not a race, just let it breath.

Theres no right or correct answer/way to play. There are millions. 

Just be real, be you and try. 
Hang out like it’s 1999.

Is this the full game?

This is our 10-card beta — the Signal Sampler. The full 60-card Family Edition is coming. Your feedback helps shape it.

Do we really need to put our devices away?

(awkward pause)...you should! or at least face down out of reach (especially if you're playing with kids) and on mute

Totally optional. But the tiny machines love a nap. We included a cozy little ritual if you're into it.

What's the point of No Signal? / How do you win?

"No Signal" is an invitation to honest participation

You dont win against your family, you win time with them

The “win condition” is:
Does the room feel lighter, closer, and more human than it did 20 minutes ago?

The game’s currency is laughter and honesty, not winning – the cards lower the stakes just enough that people drop their masks, and raise them just enough that everyone cares.

Why does this exist?

Because somewhere along the way, we started having FOMO of our own lives. Not someone else's — ours. We're at dinner but not really there. We're with our kids but half somewhere else. We've got more ways to connect than any generation in history and we've never felt more alone.

No Signal started as a simple question: what happens when you put the phones/devices down and actually play together? Turns out — a lot. Stories come out. Kids surprise you. Adults remember how to be weird. Strangers become friends.

No Signal is the card game for the modern human. It doesn't ask you to give something up. It gives you something back.

Moment leak! 42 . Warning: May cause eye contact and inside jokes.

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